Hi-fi rush budget9/19/2023 ![]() When he throws a flashy fight your way, a chunk of the budget will drain away. As you play, there's a bar at the top of the screen keeping track of his budget. No, Zanzo isn't going to stop grinding his workers into dust because he feels bad. At one point, Zanzo even comes over the loudspeaker to announce that he's added an eighth day to the week, on which his employees will be expected to report for work. As you make your way through, you quickly discover that all of Zanzo's robot employees are ridiculously overworked. ![]() In Hi-Fi Rush, spunky protagonist Chai has to infiltrate Zanzo's department, a series of labs located deep below the surface of the earth. RELATED: It's A Bummer That Hi-Fi Rush Isn't Natively Available On Xbox One It feels extremely familiar after years spent reading story after story about the debilitating crunch behind the scenes at well-known studios. But, the extent to which the levels involving Zanzo - Vandelay's head of Research and Development who sports a dread-like mop of green cables for hair - target the kind of creative director who forces their staff to crunch by constantly introducing new ideas without regard for the product's pipeline or budget, was certainly a surprise. The game sets up Vandelay Technologies, a massive corporation, as the villain, so a little critique of capitalism isn't shocking.
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